![Currently switching from Blender to Zbrush for sculpting, this is the 1st model I completed in Zbrush, really powerful software I love it : r/ZBrush Currently switching from Blender to Zbrush for sculpting, this is the 1st model I completed in Zbrush, really powerful software I love it : r/ZBrush](https://preview.redd.it/currently-switching-from-blender-to-zbrush-for-sculpting-v0-0hr3njq02zw81.jpg?auto=webp&s=fcaaa2a6d10d5b446079a90a50766be43479d43b)
Currently switching from Blender to Zbrush for sculpting, this is the 1st model I completed in Zbrush, really powerful software I love it : r/ZBrush
![As a Zbrush Artist, I tried blender sculpting and decided to tribute the Blender Guru AKA Andrew Price. : r/blender As a Zbrush Artist, I tried blender sculpting and decided to tribute the Blender Guru AKA Andrew Price. : r/blender](https://preview.redd.it/as-a-zbrush-artist-i-tried-blender-sculpting-and-decided-to-v0-ko0if8hx27k81.png?auto=webp&s=1614d419203e0002bb2388d4b3363eac741678d6)
As a Zbrush Artist, I tried blender sculpting and decided to tribute the Blender Guru AKA Andrew Price. : r/blender
![Ream (Original Character) bust, sculpted in Zbrush, rendered in Blender. The eyes are from the tinyeyeb3d addon. : r/blender Ream (Original Character) bust, sculpted in Zbrush, rendered in Blender. The eyes are from the tinyeyeb3d addon. : r/blender](https://i.redd.it/ream-original-character-bust-sculpted-in-zbrush-rendered-in-v0-2hll9v75xsfb1.jpg?width=2880&format=pjpg&auto=webp&s=796b1ca3f5cbaa7a31eadb05b0d94dafecbd367e)
Ream (Original Character) bust, sculpted in Zbrush, rendered in Blender. The eyes are from the tinyeyeb3d addon. : r/blender
![How should I go about modeling this concept? Should I do the hard-surfacing/non organic bits in blender and the main body in zbrush? I'm still quite new to 3d modeling so I'm How should I go about modeling this concept? Should I do the hard-surfacing/non organic bits in blender and the main body in zbrush? I'm still quite new to 3d modeling so I'm](https://preview.redd.it/3el0zyhhfv281.jpg?auto=webp&s=9a17ec377074788ca77c14c26a12a9ff1fa8e891)
How should I go about modeling this concept? Should I do the hard-surfacing/non organic bits in blender and the main body in zbrush? I'm still quite new to 3d modeling so I'm
![WIP of my game ready Spider-Man. 17k polys, 3 texture sets. Modeled with zbrush and blender, rendered and rigged in blender. : r/blender WIP of my game ready Spider-Man. 17k polys, 3 texture sets. Modeled with zbrush and blender, rendered and rigged in blender. : r/blender](https://preview.redd.it/wip-of-my-game-ready-spider-man-17k-polys-3-texture-sets-v0-ga1klaekwaia1.jpg?width=640&crop=smart&auto=webp&s=147c2ab0feb8dfdc9c37e32582b5cbc52ad257ba)
WIP of my game ready Spider-Man. 17k polys, 3 texture sets. Modeled with zbrush and blender, rendered and rigged in blender. : r/blender
![Anyone here uses Zbrush+blender Workflow. whenever i use scalemaster in zbrush to turn my sculpt into millimeters..after importing it in blender..the scale is huge! its like zbrush is not exporting scale. : Anyone here uses Zbrush+blender Workflow. whenever i use scalemaster in zbrush to turn my sculpt into millimeters..after importing it in blender..the scale is huge! its like zbrush is not exporting scale. :](https://i.redd.it/a1du4ywtabp61.png)
Anyone here uses Zbrush+blender Workflow. whenever i use scalemaster in zbrush to turn my sculpt into millimeters..after importing it in blender..the scale is huge! its like zbrush is not exporting scale. :
![Red Hair Girl sculpted in Zbrush and Rendered in Blender. Original Concept by Gus Lima. Hope you like it. :) : r/blender Red Hair Girl sculpted in Zbrush and Rendered in Blender. Original Concept by Gus Lima. Hope you like it. :) : r/blender](https://preview.redd.it/avcrsidxdu361.png?width=7680&format=png&auto=webp&s=50115d9276decb587e29887d821ee7abdba631aa)
Red Hair Girl sculpted in Zbrush and Rendered in Blender. Original Concept by Gus Lima. Hope you like it. :) : r/blender
![Sora - Original Character Real time workflow and Hair Cards Zbrush/Blender/Substance painter/Fibershop Render: Blender Cycles Hope you like :) https://www.artstation.com/artwork/zPk262 : r/ZBrush Sora - Original Character Real time workflow and Hair Cards Zbrush/Blender/Substance painter/Fibershop Render: Blender Cycles Hope you like :) https://www.artstation.com/artwork/zPk262 : r/ZBrush](https://preview.redd.it/sora-original-character-real-time-workflow-and-hair-cards-v0-nvbp2bprta5b1.jpg?auto=webp&s=5b23d9cb6902b31eca8caef00585e95258300dcd)
Sora - Original Character Real time workflow and Hair Cards Zbrush/Blender/Substance painter/Fibershop Render: Blender Cycles Hope you like :) https://www.artstation.com/artwork/zPk262 : r/ZBrush
![I sculpted this in Zbrush then imported it to Blender for texturing, lighting, and also modelling of the background. I used Cycles to render it at 800 samples. : r/blender I sculpted this in Zbrush then imported it to Blender for texturing, lighting, and also modelling of the background. I used Cycles to render it at 800 samples. : r/blender](https://external-preview.redd.it/ec4d2yccxEPd34t9uFLtrI8z5bkZ-SbT21RnbC2Ij_c.png?auto=webp&s=a285b995c0c975ad677f4a1c242b4a0f76a2ca19)
I sculpted this in Zbrush then imported it to Blender for texturing, lighting, and also modelling of the background. I used Cycles to render it at 800 samples. : r/blender
![Worked off a Udemy class for realistic sculpting. Mostly to work on anatomy. Turned out well. : r/ZBrush Worked off a Udemy class for realistic sculpting. Mostly to work on anatomy. Turned out well. : r/ZBrush](https://i.redd.it/849pog647he31.jpg)
Worked off a Udemy class for realistic sculpting. Mostly to work on anatomy. Turned out well. : r/ZBrush
![My first sculpt in zbrush, it has cost me a lot to learn since I come from blender but there we go : r/ZBrush My first sculpt in zbrush, it has cost me a lot to learn since I come from blender but there we go : r/ZBrush](https://preview.redd.it/my-first-sculpt-in-zbrush-it-has-cost-me-a-lot-to-learn-v0-xevpbe3mzk8b1.jpg?width=640&crop=smart&auto=webp&s=b9315295303b80198c7acd99e7318c0a13f63684)