![Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev](https://external-preview.redd.it/5LllkRkgSK2uaqcVapLMNWvju6gxIBHlqplQR877L5s.png?format=pjpg&auto=webp&s=fb1adfa73b9f9e33153bb2fc44d8b3bc17680b2c)
Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev
![Export Animation from Blender to Unity Problem. Character slightly rotated? Does anyone know whats causing this? : r/Unity3D Export Animation from Blender to Unity Problem. Character slightly rotated? Does anyone know whats causing this? : r/Unity3D](https://preview.redd.it/p5yttslb25961.jpg?auto=webp&s=31e51f0155b58ee33fcfad000aaaeeb34197fd19)
Export Animation from Blender to Unity Problem. Character slightly rotated? Does anyone know whats causing this? : r/Unity3D
FBX export from Blender 2.79 to Unity 2017 scale problem - Other Software - Blender Artists Community
![Blender to Unity to KSP Orientation - KSP1 Modelling and Texturing Discussion - Kerbal Space Program Forums Blender to Unity to KSP Orientation - KSP1 Modelling and Texturing Discussion - Kerbal Space Program Forums](https://i.imgur.com/SHHNGNX.jpg)