![Help] Applying scale deforms object. I need to apply the transforms of my object for correct UV's but applying the scale and rotation deforms the mesh. What can I do? : r/blender Help] Applying scale deforms object. I need to apply the transforms of my object for correct UV's but applying the scale and rotation deforms the mesh. What can I do? : r/blender](https://external-preview.redd.it/ksj5ezGnv5DFp5R_QdFMxOTUnkepLXfRF1n4imZxe6Y.jpg?width=640&crop=smart&auto=webp&s=92df54b13a5f9dc2058f1d6556dbde0bebba9ee8)
Help] Applying scale deforms object. I need to apply the transforms of my object for correct UV's but applying the scale and rotation deforms the mesh. What can I do? : r/blender
![How do you apply the object transform so that scaling the object on a single axis actually scales along the correct axis? - Blender Stack Exchange How do you apply the object transform so that scaling the object on a single axis actually scales along the correct axis? - Blender Stack Exchange](https://i.stack.imgur.com/zo8O7.jpg)
How do you apply the object transform so that scaling the object on a single axis actually scales along the correct axis? - Blender Stack Exchange
![materials - How do you apply scale within geometry nodes, so that each instance has the same scale for procedural textures? - Blender Stack Exchange materials - How do you apply scale within geometry nodes, so that each instance has the same scale for procedural textures? - Blender Stack Exchange](https://i.stack.imgur.com/4EtSI.jpg)